I am a professional Audio Editor and Sound Engineer with over 4 years of hands-on experience working on YouTube and digital-first content. I developed my skills through continuous real-world production, refining my understanding of platform-specific audio behavior, loudness standards, and how compression impacts sound across different devices.
Over the years, I’ve reached key milestones by consistently delivering broadcast-quality, compression-safe audio that maintains clarity, impact, and balance after upload. I specialize in YouTube audio optimization, including loudness normalization, dynamic control, music integration, and spatial sound design, ensuring content translates well on mobile, desktop, and TV playback.
I am deeply passionate about audio quality and problem-solving. I focus not only on making audio sound good in a DAW, but on making it perform correctly after platform processing, which is where many mixes fail. This allows me to identify and fix issues others often overlook, such as pumping, distortion, masking, or loudness inconsistencies caused by compression.
What sets me apart is my ability to combine technical precision with creative sound design. I can manage everything from clean dialogue and music balance to immersive effects and 3D sound, while meeting strict platform standards. I bring reliability, attention to detail, and a strong understanding of YouTube’s ecosystem to every project, helping content sound professional, engaging, and consistent at scale.